Acts In Action

Examples of Acts in Use

From Quest (as all the related pages):
The following example returns to Ragdorak's game and provides an idea of how Acts can be used and how they help a gaming group to maintain control over various running threads and conversations. Note the use of the <response> tag and the consumption thereof by the relevant other player or GM once the tag is acknowledged. An Act should never end with a <response> tag unacknowledged. Note also the correct use of OOC…

but compiled in a page whose history you'd check to get the exact difference between steps.

As you need login permissions to even get this example, I've copied the different steps to a set of wiki pages (all PCs and players are fiction).

The game will go using both this wiki and the email:

  1. You make the modifications you need to the previous text of the act.
  2. You send an email to GM, players and lurkers with a brief description of your changes and any OOC comments.

So, let's say that we have one GM (as usual) and 3 players:

  • Daniel plays Ragdorak
  • Lucy plays Jetfra
  • James plays Spinglass
  • Sarah plays Sigmund

So let's

  1. GM comes first creating the Act's page.
    1. Act start from GM
    2. Then we have the first answer from a player, Daniel in this case
    3. Enter Ragdorak: The first gaming answer from Daniel's PC (Ragdorak)
      • Diff: Changes added to Act's text by Daniel
  2. And the first answer from Lucy
    1. Enter Jetfra: The first gaming answer from Lucy's PC (Jetfra)
      • Diff: Changes added to Act's text by Lucy
  3. And the first answer from James
    1. Enter Spinglass: The first gaming answer from James's PC (Spinglass)
      • Diff: Changes added to Act's text by James
  4. And the first answer from Sarah
    1. Enter Sigmund: The first gaming answer from Sarah's PC (Sigmund)
      • Diff: Changes added to Act's text by Sarah
  5. And then the final touches for Act's text by GM just to make the text more readable and to answer PC's questions
    1. First Edit GM
      • Diff: Changes added to Act's text by GM
  6. And finaly some last touches from GM
    1. Last Edit GM
      • Diff: Changes added to Act's text by GM

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